Items and fx to go alongside the Battle Pass kitsune-inspired Illusionist Armor set, I proposed extra prop and animation and FX ideas to convey each item's "corruption", a key mechanic introduced in Conan's Age of Sorcery. The painting involved a series of images transitioning into each other to imitate a corrupted or haunted portrait depending on how close the player is to the item. The entire set was coordinated to match the armor's fox visuals and pink/purple/blue color palette.